IN A GALAXY FAR, FAR AWAY...
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Trizixeter Van'Larrenru (aka Trixter)
Species: Drow (Dark Elf)
Gender: Male
Occupation: Bounty Hunter (ex-Thief/mage)
Age: 425
Hair:White (hip length)
Eyes: Violet (glow)
Height: 6' (6' 3")
Weight: 160 (200)
Appearance:
Trizixeter stands 6 foot tall (6'3" in armor), and weighs in at about 160 pounds (200 in armor). His jet black skin is freakishly offset by his stark white hip length white hair. Violet eyes glow in low light conditions, and tend to detract from his extremely pointed ears. Both of which are covers in tons of silver piercings.
This appearance is seldom seen as Trixter has taken to "living" inside a set of Armor (see picture). Taken from an Ubese bounty Hunter who confused Trixter for an acquisition, the armor provides him with environmental protection as well as damage protection.

Background:
The last survivor of a doomed world (Daedacus), Trizixeter escaped aboard a Spelljamming vessel and made his way deep into space. His Elven nature assured he would survive the 100 years (at this point Trixter was 400 years old) it would take before he came across another sentient life form. An Ubese Bounty Hunter, the armor clad alien confused Trizixeter with an acquisition he was after, and destroyed Trizixeter's ship (amply named Dubloth-1). Trixter was taken aboard the aliens ship, and it was then that the alien realized his mistake. Making use of his inborn Dark Elven abilities, Trizixeter defeated the Ubese and commandeered his ship and his armor.
It was another few years before Trizixeter finally learned the aliens language and complete control of his ship (now dubbed the Dubloth-2). During these formative years, Trixter mastered many skills he thought would be needed in his new life. Skills of electronics, engineering, computers, piloting and more were learned. Unfortunately over these years Trixter lost his once potent magical abilities to cast spells, but sharpened his thieving and tracking abilities. He also crafted his own Ioune blades and cross bow blasters during this "Down Time".
While his racial abilities (levitation, darkness, spider climb) have not waned, his being away from his home planet have not caused them to advance as they should have.
Having finally learned all he could from the alien's files, Trizixeter "took" the aliens job and made it his own. Already skilled in the arts of thieving, it was a natural jump to Bounty Hunting. And Trizixeter made use of the Ubese files to hunt down and capture the alien's original bounty. Taking the (now dead) bounty to the planet Tattoonine, Trizixeter collected his first bounty.
Returning the body to Jabba the Hutt's palace (the bounty had been for a man stupid enough to run off with one of Jabba's wives. Though strangely enough Trixter found him alone. The things humans do for women!), Trixter spent several months there watching and learning as much as he could about the new universe set before him.
Being land locked as he was for most of his life, Trixter is still amazed at the many worlds and universe that he never knew about. Trizixeter is very eager to learn about everything, and has over well over 600 years left on his lifespan to do so.
Trizixeter is highly agile and fast, even compared to his own race. His preternatural grace and speed is often hidden beneath his armor, and only seen by those he is hunting. As a Dark Elf he is extremely capable of fighting in total darkness. Between his training and his Infravision Trixter is able to operate and fight normally in even the most extreme of darkness.
Trizixeter's twin silvered blades were only two of the Magical items he escaped Daedacus with, but what happened to the rest, and whether they are still even magical is unknown.

Proficiencies
Weapon Proficiencies:
Ioune Sabre specialist, Dual weapons specialist, Double bladed weapons specialist, X-Bow, Blind fighting, Dagger, thrown weapons, Blaster, rifle.

Skills:
* Tracking. Piloting, Electronics, Engineering, Computers, Blind Fighting, Tightrope Walking, Survival UnderDark, Tumbling, Ambidexterity.
* Trixters past life as a thief has taught him some skills such as Picking Pockets, Opening Locks, Find/Remove traps, Move Silently, Hide in Shadows.
* Trixter has many skills from his life on Daedacus including: Appraising, SpellCraft, Magic Detection, Herbalism, that have no real use in his new life.
* Trixter also speaks many languages from his own home planet that are of no real use. He has learned Galactic standard and Ubese as well as Huttese.
*Force Sensitive:
Unknown, Trixter has never met another Force Sensitive being and as such has never known about the Force, much less met a being capable of using it. He has been accused of being a Jedi before (usually with the resultant death of the accuser as Trixter takes this as an insult!), because of his choice of weapons (twin Ioune blades) and his innate racial abilities of Levitation, Spider Climbing, and Darkness creation.
Oic-U812 Astromech Droid
Trizixeter's ship is in part run by an astromech droid Oic-U812 or 812 for short. This purple and white droid handles most of the day to day runnings of the ship, that are either mundane or unlearned by Trizixeter.
His helmet translates the droids exstatic beeps and whistles translating it to a verbal form understood by the Drow.
Racial Innate Abilities:
Racial Innate Abilities:
Trizixeter is a Dark Elf from the planet Daedacus. As such he has several abilities unique to his race.

Levitation: Trix is able to mentally lift himself (and up to 150 additional pounds) vertically in the air. He may not move himself horizontally in this way, but it may seem like it if he runs and jumps activating this ability. He may push off against a surface to move sideways while using this ability, and combined with his high innate agility this is one of his abilities that make him seem like a Jedi. His high racial dexterity and agility allow him to make spectacular leaps and jumps by combining them with the use of this ability.

Darkness Generation:
Trixter is able to mentally create a globe of pure darkness. This globe may be anywhere from a foot in diameter (such as to cover someone's head) or as large as 30' across (to enclose a small group of people). He has trained for years to operate normally within this (and any other) darkness, and suffers no penalties for combat within it. This globe may be created anywhere up to 100 feet away from him as long as he can see the area he desires.

Spider Climbing:
His race is able to easily scale or climb most (non smooth) surfaces. To do so he must have his hands and feet uncovered, and as such this ability is one he does not normally use because of his armor.

Infravision:
Trizixeter's race of Dark Elves are able to see heat. This ability allows him to "see" in the dark by viewing a creatures body heat, it also allows him to see the heat traces given off by a being. Thus he can see foot prints (if they are fresh), or see what has been recently touched by a being. This ability is limited to anywhere within a 120 feet of him and is blocked by walls or any other intervening surfaces (force fields, walls, etc.).
WEAPONS
Weapons:

Ioune Blades:
Similar to the Jedi weapon Lightsaber, These twin blades are less powerful though no less dangerous. The twin energy blades (one blue, the other red) are able to reflect back low level blasters (brought together in an "X" shape, their combined powers can deflect some larger blasts), and are capable of slicing through steel several inches thick (not several feet thick as a real Lightsaber has been shown to do). The butts of both blades contain special circutry that allows them to be connect forming one double bladed weapon. When connected the two blades share power sources, hence the blades change from their normal color to a deep purple, and the blades length increase about 6 inches each giving increased range.
These twin blades replaced Trix's silver sabers and he is fully capable of wielding both at once, as well as weilding the two as one double bladed weapon. When not in use, these 10 inch long black metal cylinders hand from special clips at his hips.


Laser crossbow:
Modeled after another of Trizixeter's favorite weapons, these two crossbows are little more than laser pistols with clips. They are not automatic's and each has a clip capable of holding 10 shots. Trixter has many spare cartridges spread about his armored suit, each in a place allowing quick and easy reloads. Like his Ioune blades, these two crossbows hang from special clips along his hips allowing fast and easy quick draws.

Daggers: Trixter is well skilled in the use of Daggers (either in hand or thrown), and carries several of the mundane weapons concealed amidst his armor.
Ubese Armor:
Ubese Armor:
Trixter wears a purloined suit of Ubesian armor. Much like the Malordian armor worn by the Dread Boba Fett, this armor is a combination of armored plates over a chain mail type mesh and covered by a grey brown cloak. His armor is specially designed to not hamper his high dexterity, but afford as much protection as possible.
The suit's helmet is specially designed to provide atmospheric protection (it has a self contained air supply lasting only two hours, ten hours if only used to supplement his breathing as opposed to being his only source of air), and protects him from airborne poisons and toxins. The helmet also (because of the Ubese innate stupidity) acts as a limited form of translator allowing him to "seem" to be able to speak and understand many languages.
DUBLOTH-2
Dubloth-2

Trixter's ship, the Dubloth-2 is a highly modified Ubese Firespray-31 cargo ship. Unique in its design, very little of the original Firespray-31 that forms Dubloth-2 remains, as Trixter has made changes to support his lifestyle as bounty hunter. Dubloth-2's outer hull has been reinforced with plating and ray shielding, to compensate for reduced particle shielding. The hull is formed from a magnetically polarized metal, making it the perfect electromagnetic receptor. This allows the ship to collect magnetic energies from the surrounding space -- including the signals and pulses of pursuing ships -- and reflect them as so much static. This jams the pursuer's sensors, making Dubloth-2 nearly invisible. Trizixeter has also dampened the ship's particle vapor trail to further eliminate proof of its passage. The ship appears to bare only a pair of twin-mounted blaster cannons on the tip of the command/cargo section, although rumors abound about hidden concussion missile launchers, and a powerful tractor beam. The ship's engines have been modified for speed. The Ubese Systems Engineering F-31 sublight engines provide an intense burst of power when first activated. This reduces maneuverability but increases the likelihood of Trixter's capturing his quarry before it can escape. These are pared with four KSE X-F-16 power generators to provide that burst of speed. The ship's hyperdrive has also been updated, allowing for quick jumps to out race a victim to their destination. The ship's interior has a large enough hold to contain a force cage. Various hull reinforcements are also rumored to be present, to keep the cage from being jostled by larger races. There isn't a great deal of cargo space, for much of it has been given over to housing the ship's engines and power generators. And in Trix's line of work, not much storage room is really required.