The Armoury of the Drow:
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Here you'll finda few of the items discoved by Trizixeter over the years.
The items below are akin to artifacts and should be treated as such by any who wish to make use of these descriptions. Also all items below are soley created by me. Email Trizixeter@aol.com for any questions.

Duel Scimitars of Dus. (Defenders +4)
Crafted by the Drow mage Dus (pronounced dUce) over two millenia ago, these twin silvered scimitars have recently been refound by the drow Trixter.
These twin swords have great powers and are described below:

Scimitar of speed (+4): This scimitars magic allows it's weilder to strike first in each round and it also allows another strike again at the end of the round. (if the weilder has enough attacks for this manouver). The sword has a +4 which must be split amongst the two attacks as a bonus to hit and damage. Thus the first attack could be at +3 while the second is at +1, all four could be added to one attack, etc...

Scimitar of Defending (+4): This silver scimitar grants the user +4 to be added to either the pc's AC or the Thaco in any ammount they wish. Thus the sword owner could pump +2 into both his AC and the Thaco or he could pump it all into his Thaco etc...

Special: Dancing, Upon a verbal command (drow for defence) the two swords rise up to defend their owner from attacks and attackers both. Each sword acts as a +4 sword and are able to "Dance" for 4 rounds. During this the swords will have two strikes each to either attack with or defend with, for a total of four attacks or four blocks. At the end of the fourth round, the scimitars float back to their weilder.

History: The Drow mage Dus was a cowardly mage even though he was a fighter/mage. To protect himself while spell casting he crafted these fine twin silver swords. It is unknown how Dus lost these fine weapons but they along with his Dagger (see below) have been seen intermitantly over the years, most recently in the hands of Trizixeter Van'Larrenru.
Vampiric Dagger of Dus
Crafted of finest silver and inset with blood red rubies, this wicked dagger is overly ingraved with spider and web motifs. The wrist guard is a large spider with it's eight legs forming a protective cage around the users hand.
The daggers wicked nature is quickly revealed upon using it in combat. Every time this weapon draws blood, half of the damage done is sent back as healing magics into the current owner of the dagger. The second abilitie of the dagger is the vampiric thirt it has. The dagger is able to "track" anyone it has bitten within the last 24 hours. This is restricted to the plane the two are on and jumping to another plane will end the effect until the 24 hours is up.
The gagger has two ways of showing the direction of it's prey. The first is a mental yearning impartedto the owner. The second is more insidious.
Like many of Dus's weapons he bound the ability of movement into the dagger. When tracking closeby prey the basket of legs comes to life and the dagger scuttles across the floor with a move of 12.
Another thing incommon with Dus's weapons is a +4 enchantment. This weapon is +4 to hit andfor damage.